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What is Pokémon: Peranakan Trails?

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"Pokémon: Peranakan Trails" is a collaborative project between students of School of Design and Media, pitched in order to make an effort to educate the public about the dying culture of the Peranakans, which make up a number of Singapore's population. 

Year 2 Sem 2, 2024

Modernizing Peranakan culture by representing or incorporating it through popular media by using Pokemon, which is a very world-known franchise targeted to all ages with a lot of mediums.

purpose

why pokémon tcg?

Pokémon TCG can evoke a sense of nostalgia and bring back happy memories. Pokémon TCG are also collectible items and they enjoy the thrill of collecting. 

Pokémon has always been incorporating cultures into their creature and world designing, so it would be a good idea to introduce the audience to an unknown and hidden culture.

Millenials ~25 - 30 years old, who grew up with Pokémon during their childhood, and would be able to afford the product.

target audience

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Mockup for the Packaging and Custom Trading Cards

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The packaging features a Peranakan house and one of the Pokémon we designed with contrasting colours. Peranakan tiles also decorate the behind of the packaging to further enhance the beauty of the culture.

*The packaging and trading card designs were inspired by the Pokémon Trading Card Game Scarlet Violet: Paradox Rift set.

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The trading cards come in an A5 booklet that introduces the reader to the Pokémons and the Peranakan culture, emphasising on the connections between the two.

marketing

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Setting up a booth at an anime convention that is very frequently held would promote the project very well as a good portion of the attendees would be Pokémon fans.

*Suntec City Convention Centre hall 403 , where most anime/game conventions in Singapore are held.

Rendered by: Noornaziihah

Meet the Team

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Leader, illustrator, designer

Noornaziihah,
illustration design with animation

I was responsible in delegating the tasks and did the project planning with Saskia, contributed in designing the packaging, trading cards, booklet and logo as well as illustrating some of the backgrounds of the trading cards.

Illustrator

jenif leong yan thung,
illustration design with animation

She was a core member in our group, and an OG before we merged with another group in week 7. She does not know much about Pokémon, but was keen to work with us and our plans. She was responsible for the packaging background and some of the trading cards' backgrounds.

Illustrator

Xu yingxuan,
illustration design with animation

She was responsible in planning and illustrating the trainer.

Illustrator, designer

saskia anaya,
graphic communications

She worked the most with me in planning the whole project. As a very big fan of Pokémon she was naturally the one who knows most of the universe and was responsible for the Pokémon illustrations and also contributed in designing the booklet.

Illustrator

wang yuchen,
illustration design with animation

She was responsible for illustrating the full art backgrounds for the final evolution trading cards.

Designer, researcher

Ong jia hui,
graphic communications

She was responsible with some of the designing work for the packaging and logo and also research for the write-ups.

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